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ARTHUR MATTOS

GAME PROGRAMMER PORTFOLIO

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  • LinkedIn
  • Itch.io
GAMES

PDF Download: Underconstruction - Sorry about that!

Feel free to reach me through e-mail or LinkedIn.

Contact & PDF

Profile

I'm a Game Programmer with 10 years of experience, and mainly do games on Unity, but I am also skilled with Unreal Engine's Blueprint. I am experienced in leading teams, as an experience from leading my own indie studio, NG+. The areas where I excel are Combat Mechanics and Game Flow, Enemy AI, Optimization and Clean Code Writting along with good practices. I've also been practicing and studying Tech Art.

Why should we work together?

I can add to your project a rare combination of senior technical mastery in Unity and C#, proven product ownership, and leadership experience.

  • Bridging engineering and production: I design clean software architecture, establish efficient Git/CI-CD pipelines, and conduct code reviews to elevate the entire team's standard.

  • Solving high-complexity technical problems: I have deep, hands-on experience with game optimization, URP, Shaders, and Unity Addressables. I know how to make games run smoothly and scale properly across PC, Mobile, and WebGL.

  • Oriented toward results and collaboration: I have a proven track record of shipping successful commercial titles on Steam and Itch.io. I thrive in multidisciplinary environments, collaborating seamlessly with Game Designers, Artists, and QA to turn creative visions into high-quality, polished products.

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